05. MessageQueue源码解析
2022年4月14日
05. MessageQueue源码解析
在looper中调用MessageQueue方法。
MessageQueue作为最核心的组件,其存储消息和取出消息都有不同的情况处理 消息分类 Message 有关于同步与否的flag, 0同步 1异步 Message.setAsynchronous()
同步Message
默认情况下消息都是同步的,使用Message.obtain方法获取的消息都是同步
异步Message
消息队列被阻塞时,异步消息可以正常执行
Barrier
可阻塞消息队列。 MessageQueue有生产这种消息的专属方法postSyncBarrier。 用于信号同步场景。
Next()方法分析
Message next() {
// 如果消息循环已经退出并被释放,则返回此处。 如果应用程序在不支持的退出后尝试重新启动循环器,则可能会发生这种情况。
final long ptr = mPtr; //mPtr在MessageQueue构造里被初始化,来自于Native方法mPtr =nativeInit();
if (ptr == 0) {
return null;
}
int pendingIdleHandlerCount = -1; // -1 仅在第一次迭代期间
int nextPollTimeoutMillis = 0; //下一次轮训超时毫秒
for (;;) {
if (nextPollTimeoutMillis != 0) { //超时
Binder.flushPendingCommands(); //施放挂起的对象引用
}
nativePollOnce(ptr, nextPollTimeoutMillis); //-1表示无限阻塞 一个非静态回调。JNI方法,作用是否阻塞当前方法
synchronized (this) {
// Try to retrieve the next message. Return if found.
final long now = SystemClock.uptimeMillis(); //从开机到现在的毫秒数
Message prevMsg = null;
Message msg = mMessages;
//Handler==null,从尾部节点取到最后一条Message和倒数第二条
if (msg != null && msg.target == null) {
// Stalled by a barrier. Find the next asynchronous message in the queue.
do {
prevMsg = msg; //倒数第二条
msg = msg.next; //倒数第一条Message
} while (msg != null && !msg.isAsynchronous());
}
if (msg != null) {
if (now < msg.when) { //触发响应的时间大于当前时间,就是没准备好
// 下一条消息没有准备好。 设置超时以在它准备好时唤醒。
nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
} else {
// Got a message.
mBlocked = false;
//从尾部节点取出Message。
if (prevMsg != null) {
prevMsg.next = msg.next;
} else {
mMessages = msg.next;
}
msg.next = null;
if (DEBUG) Log.v(TAG, "Returning message: " + msg);
msg.markInUse();
return msg;
}
} else {
// No more messages.
nextPollTimeoutMillis = -1;
}
// Process the quit message now that all pending messages have been handled.
if (mQuitting) {
dispose();
return null;
}
// If first time idle, then get the number of idlers to run.
// Idle handles only run if the queue is empty or if the first message
// in the queue (possibly a barrier) is due to be handled in the future.
if (pendingIdleHandlerCount < 0
&& (mMessages == null || now < mMessages.when)) {
pendingIdleHandlerCount = mIdleHandlers.size();
}
if (pendingIdleHandlerCount <= 0) {
// No idle handlers to run. Loop and wait some more.
mBlocked = true;
continue;
}
if (mPendingIdleHandlers == null) {
mPendingIdleHandlers = new IdleHandler[Math.max(pendingIdleHandlerCount, 4)];
}
mPendingIdleHandlers = mIdleHandlers.toArray(mPendingIdleHandlers);
}
// Run the idle handlers.
// We only ever reach this code block during the first iteration.
for (int i = 0; i < pendingIdleHandlerCount; i++) {
final IdleHandler idler = mPendingIdleHandlers[i];
mPendingIdleHandlers[i] = null; // release the reference to the handler
boolean keep = false;
try {
keep = idler.queueIdle();
} catch (Throwable t) {
Log.wtf(TAG, "IdleHandler threw exception", t);
}
if (!keep) {
synchronized (this) {
mIdleHandlers.remove(idler);
}
}
}
// Reset the idle handler count to 0 so we do not run them again.
pendingIdleHandlerCount = 0;
// While calling an idle handler, a new message could have been delivered
// so go back and look again for a pending message without waiting.
nextPollTimeoutMillis = 0;
}
}
enqueueMessage() 入队,存入消息
boolean enqueueMessage(Message msg, long when) {
if (msg.target == null) {
throw new IllegalArgumentException("Message must have a target.");
}
synchronized (this) {
if (msg.isInUse()) {
throw new IllegalStateException(msg + " This message is already in use.");
}
if (mQuitting) {
IllegalStateException e = new IllegalStateException(
msg.target + " sending message to a Handler on a dead thread");
Log.w(TAG, e.getMessage(), e);
msg.recycle();
return false;
}
msg.markInUse();
msg.when = when;
Message p = mMessages;
boolean needWake;
if (p == null || when == 0 || when < p.when) {
// 新头节点,如果阻塞则唤醒事件队列。
msg.next = p;
mMessages = msg;//传入的节点为新头结点
needWake = mBlocked;
} else {
// 插入到队列中间。 通常我们不必醒来
// 向上事件队列,除非队列头部有障碍
// 并且消息是队列中最早的异步消息。
needWake = mBlocked && p.target == null && msg.isAsynchronous();
Message prev;
for (;;) {
prev = p;
p = p.next;
if (p == null || when < p.when) {
break;
}
if (needWake && p.isAsynchronous()) {
needWake = false;
}
}
msg.next = p; // invariant: p == prev.next
prev.next = msg;
}
// 我们可以假设 mPtr != 0 因为 mQuitting 是false的。
//唤醒队列
if (needWake) {
nativeWake(mPtr);
}
}
return true;
}